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Welcome to ElectricBlueMax's walkthrough for the game Mad Princess by AdventureIslands. I noticed the solutions to some waves were not very apparent, so I made this walkthrough to help. However it may seem, all levels are winnable. Half the fun of the game is figuring out winning strategies, but this guide is here in case you get stuck.

Wave 1: Just follow the instructions and place traps as indicated.

Waves 2-3: Follow the instructions and use bombs to kill the heroes. Pretty straightforward.

Wave 4: Again, just place traps as indicated.

Wave 5: Place chain ball as indicated and put up a wall immediately after it to block the heroes.

Wave 6: Put wall at the top of an upward slope and use bombs to kill the enemies.

Wave 7: Fix the spike traps and use bombs to finish off the weakened enemies.

Wave 8: Put a chain ball in the first valley and kill any knights that get past it with bombs.

Wave 9: Introduction to, ugh, agiles. They're quick and aren't affected by spike traps or stopped by crossbow turrets. Fortunately, they're weak and can still be stopped by walls. In this level, start by placing a crossbow turret near the princess. As soon as you can, place a wall in front of it. Then use bombs to deal the rest of the damage you'll need.

Wave 10: Put a wall at the top of an uphill slope and bomb the daylights out of the heroes. Use some spike traps to weaken the knights if you want, but it's not necessary.

Wave 11: Start by placing a crossbow turret next to the princess. It will deal damage to the heroes as well as block any knights that reach it. Use bombs to deal the rest of the needed damage. Pay special attention to the agiles since they won't be stopped by the turret.

Wave 12: Put a chain ball right before the door. When you have enough blood put a wall right after the chain ball just out of range. Replace the chain ball when it's destroyed.

Wave 13: After a lot of replaying, I found three different solutions to this level. It's kind of a difficult level, so find what works for you. The last two require a lot of skillful bomb placement.

1) Place three spike traps as close to the entrance as possible. when you have enough blood, place a wall at the top of the first upward slope before the princess. Destroy any enemies that make it past the spikes by dropping bombs in the valley right before the wall. Repair the wall if absolutely necessary. I'll update the guide with that too. This seems like the easiest strategy to me.

2) Place a turret on the first downward slope before the princess. Then use bombs to destroy the heroes, especially agiles. When and if you save up enough blood, you may find a wall or another helpful.

3) Place a wall at the top of any upward slope after the first one. Use bombs to bestroy the heroes, and repair the wall as necessary. Thanks to SakujoNoJidai for this strategy.

Wave 14: Starts off similar to the last level. Place a turret immediately before the princess and use bombs to the destroy the heroes, especially agiles. However, the second structure you place when you have enough blood should be a wall at the end of the central valley.

Wave 15: Introduction to brutes. Start by placing three spike traps on the first flat area and one on the second. The instant you have enough blood, place a wall at the top of the second upward slope. After that, destroy the heroes with bombs. If you place the bombs perfectly you should destroy the last brute with the last bomb. I think there's another way to win this level but I can't remember it.

Wave 16: You need to start out by placing two turrets right before the princess. I think timing might be important, but I'm not sure. See the included image. After that use bombs as needed and when you have enough blood put a wall at the top of the first uphill slope.

Wave 17: Place two turrets on the first flat area before the princess. Bomb the heroes. Fix the front turret when it's health gets low.

Wave 18: Place a chain ball in the first valley. Place a wall immediately after it out of range. Replace the chail ball and fix the wall as needed. Easy.

Wave 19: I'm fairly certain there are multiple ways of winning this level. Anyway, my favorite strategy for this level is the exact same strategy used for the previous level.

Wave 20: Start by placing two turrets near the top of the first upward slope. If you place them right, they should take kill the first knight. Then place a spike trap at the foot of the first uphill slope. The next time you can, place another spike trap near the bottom of the first upward slope. The next time you can, place another spike trap near the bottom of the first downward slope. Replace or fix spike traps and turrets as needed and if any agiles get past your arrows use bombs against them.

Wave 21: The boss level. Place three turrets on the flat area right before the princess. As soon as the first two heroes are killed place a wall at the top of the first upward slope. For the rest of the wave use bombs on any group of two or more enemies. Fix the wall as needed. When you have the blood add one more turret on the flat area before the princess and another on the downward slope before that.

That marks the end of the game and the end of this walkthrough. It's my first walkthrough and I hope some people found it helpful. If you have any questions, just leave a comment.

1/13/12: Updated the solution(s) for wave 13.

Mad Princess Text Walkthrough


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